This presentation explores how immersive technologies and gamification are revolutionising architecture and design education by enhancing engagement, motivation, and learning outcomes. Virtual Reality (VR) and gamification create interactive, hands-on learning experiences, making complex design concepts accessible and engaging. In architecture, VR enables students to explore and manipulate virtual environments, gaining practical skills in spatial planning and design visualisation. Gamified elements, such as design challenges and rewards, motivate students to iterate and improve their projects. The presentation will shed light on two main courses “DDFT 373 – Virtual Designs” and “DDFT 473 – Virtual Environments” that delve into the dynamic integration of these technologies, shaping a new era of educational excellence in design.